Presented at !!Con West 2019: http://bangbangcon.com/west Old video games were made under incredible technical pressures that are almost unimaginable to programmers today — so why don’t we imagine them? I will share my experience translating the Lunar series of Japanese role-playing games from the 1990s. We’ll learn how text was represented in the ‘90s, how we can find text hidden in binary file formats, and how we can replace it. Along the way, we’ll learn about the kinds of techniques programmers used when faced with tight limitations.
Get notified about new features and conference additions.